FHCWIZ

Rivalry #1 and #2: two 81s for two 88s

Two Rivalry challenges at an 81 average, each paying an 88 Rivalry card: an offense with three from Blue Chip City for Tee Higgins, and a defense with three from Steel City for Patrick Queen. Both close on 15 November.

Two Rivalry challenges are live right now, and each pays an 88 from the Rivalry set. Rivalry #1 is an offense at an 81 average with three of the eleven from Blue Chip City, for Tee Higgins. Rivalry #2 is a defense at an 81 average with three from Steel City, for Patrick Queen. Both ask for one Bronze and two Silvers, and both close at midnight UTC at the end of 15 November.

The sum both of them share

An 81 average needs 886 across eleven cards. The game rounds the average it shows, so 80.5 already reads as 81, and 11 times 80.5 is 885.5, rounded up to 886. Asking for 11 times 81 would mean 891, five more than either challenge needs.

The three metal cards are what makes that hard. A Bronze card tops out at 64 and a Silver at 74, so even at the top of their bands the three carry 212. The other eight then need 674, an average of 84.25: four 84s and four 85s, or anything that adds up the same.

What the other eight have to carry
What eleven at an 81 average need
886

The game rounds the average it shows, so 886 is enough where 11 times 81 would ask for 891.

One Bronze at 64 and two Silver at 74
212

The most the three metal slots can carry.

What the other eight need
674

An 84.25 average.

Ratings from the Player Database on 12 November.

Rivalry #1: the Blue Chip City offense

Rivalry #1 is live: an offense at 81, three of the eleven from Blue Chip City, closing 15 November.
Rivalry #1 from start to submit, and the 88 receiver it pays, in 26 seconds.

Rivalry #1 wants a quarterback, three running backs, two receivers, a center, two guards and two tackles, with no tight end. Blue Chip City's best at each of those positions, counting the special cards that take their player's city:

The cheapest way through puts the city and the metal on the same three cards. Connor Lew at center and Jalen Rivers at guard are Silver, Cody Ford at tackle is Bronze, and all three are Blue Chip City. That is 210 for three requirements at once, and the other eight need 676, an 84.5 average.

The video takes another route: Ted Karras's Seasoned Vets #1 card at 89 and Jalen Rivers's Prospects #2 card at 85 twice, which count for Blue Chip City through their players. Carnell Tate's 83 Player of the Month card, Jordyn Tyson's Future Stars #1 83, J.K. Dobbins's Wasteland 83, D'Andre Swift at 83 and Cam Skattebo's 90's Retro 83 fill the receivers and backs. Jacoby Brissett and Armand Membou at 74 are the Silvers, and Chukwuma Okorafor at 64 is the Bronze. That comes to 906, twenty more than it needs.

Rivalry #2: the Steel City defense

Rivalry #2 is live: a defense at 81, three of the eleven from Steel City, closing 15 November.
Rivalry #2 from start to submit, and the 88 linebacker it pays, in 26 seconds.

Rivalry #2 is a whole defense: a tackle, two ends, three linebackers, three corners and two safeties. Steel City is deepest at corner, from Jalen Ramsey's Halloween #2 card at 92 down to Joey Porter Jr.'s Weekend League card at 84 and Jamel Dean at 83. Its ends are its weak spot, with nothing above 61.

Joey Porter Jr.'s Weekend League 84 does the most work. It is a Steel City corner, and the same card can go in more than once, so three copies of it fill all three corners and the whole city requirement in one go. His base 81 sits under The Metroplex in the collection book, but this card's own player screen reads Steel City, and this is the card that goes in.

The video does exactly that, then lets the PTC Solver fill the rest. Devonnsha Maxwell at 64 is the Bronze tackle, JT Tuimoloau at 74 is both Silver ends, Andrew Van Ginkel at 84 takes all three linebacker slots, and Brandon Jones's Wild West #2 card at 85 plays both safeties. The eleven come to 886 exactly.

What they pay

Tee Higgins's Rivalry card is an 88 receiver with 88 speed, 90 catching and 88 agility. Patrick Queen's is an 88 linebacker with 91 speed, 88 tackling and 87 awareness. Each challenge pays once, and the Rivalry set page has both cards.

In the PTC Solver, the + on an open slot can now offer a card that is already in the eleven, because a challenge takes the same card more than once. Place the city cards first, then read Avg needed from here to see what the rest have to average.

This is an original blog article written by FHCWiz community writers, on various topics surrounding the FHC 27 (Football Head Coach 27) mobile game by Gamebasics BV. FHCWiz has no association with Gamebasics BV, and these articles are opinion and analysis, not official information.