Team of the Week #1: fourteen in-form cards and a six-day PTC
A new lineup every week, boosted for form — fourteen cards from Denzel Ward at 94 down to two 83s, and a PTC paying an unsellable Team of the Week Pack that closes on 21 September.
Team of the Week is back now that the season is underway, and the game has named the first lineup. The idea is simple and it repeats: every week a fresh set of players judged to have been in form gets a rating boost in FHC, and those boosted cards go into that week’s Team of the Week Packs.
Team of the Week #1 is fourteen cards, one for each position on the field plus a second corner:
- Denzel Ward, CB (94)
- Darnell Wright, OT (92)
- D’Andre Swift, RB (90)
- Isaiah Likely, TE (89)
- Trevor Lawrence, QB (88)
- Jordyn Brooks, LB (88)
- Marlon Humphrey, CB (87)
- Jeremy Chinn, S (87)
- Evan McPherson, K (86)
- Dylan Parham, OG (85)
- Parker Washington, WR (85)
- Jake Brendel, C (84)
- Roy Lopez, DT (83)
- Boye Mafe, DE (83)
All fourteen are in the Player Database at those ratings, under the Team of the Week #1 set, so you can drop them onto a board and see what they do to it.
The pack goes beyond the lineup
The fourteen are not the whole pack. The Team of the Week Pack’s own odds screens list six more cards, all of them 93s, and none of them is in the week’s team: Bijan Robinson, Puka Nacua, Josh Allen, George Kittle, Creed Humphrey and Tristan Wirfs.
They draw in plain gold with stars rather than the black and lemon chevrons the week’s team carries, so they are a different card rather than a better print of the same one. What it means at the point of opening a pack is that six positions have a second, much higher outcome: the week’s quarterback is an 88, and there is a 93 quarterback in the same pool.
Whether the game counts those six as Team of the Week or as something of their own is not stated anywhere yet. It makes no difference to a rating, and every difference to a challenge that asks for the set by name — so if you pull one, read what the card itself says before you plan a board around it.
The PTC runs 16 to 21 September
Alongside the lineup there is a PTC, open from 16 to 21 September, and clearing it pays an unsellable Team of the Week Pack. Six days is a short window even by PTC standards — it closes on the 21st and there is no partial credit for a board you were most of the way through.
Unsellable is worth reading properly. The pack itself has no market price, so there is no version of this where you clear the challenge and bank the value; the only thing you are playing for is whichever card it hands you. The packs on sale in the Store are the other route, and that one costs money rather than cards.
What a Team of the Week card is worth on a board
Team of the Week is a special set, so a challenge asking for that rarity can only be filled from these cards — no Gold, however expensive, will satisfy it. The metal band is separate and follows OVR as always: Ward at 94 is a Rare Gold, the two 83s are Gold, and the set riding on top does not change either.
The weekly cadence makes this the one special set that gets easier to fill over time. Every week adds another lineup to the pool, so a Team of the Week requirement that is awkward today is a fortnight from being routine — which is a real argument for not overpaying in the Store this week.
And unlike a Future Star, a Team of the Week card is finished. The boost it carries is the reason it exists, applied once for the form that earned it; it does not climb again next month. What you hold is what it is — so when a board wants a 94 and you have Ward, spending him costs you nothing you were going to grow.