FHCWIZ

Pick your starters by substat, not by overall

Every card shows three stats, and your scheme decides which one matters. Rich Dean's pairings, set beside what the game says each stat does: Catching for deep passes, Agility for short ones, Accuracy for a Pocket Passer.

Every card carries three stats under its overall, and which three depends on the position. Rich Dean's rule is to start whoever is best at the stat your scheme uses, not whoever has the biggest overall. The game describes what each stat does, and What every stat on a card does has all of them. For most positions it says what Rich does.

Offense

Rich's pairings, with the game's own words where they back them:

Tight end Athleticism is where the two part ways. The game says an athletic tight end "can block and catch, which makes them unpredictable for the opponent". Rich ignores it and picks Blocking or Catching to match the role, the same commit-to-one rule the rest of the offense follows.

Defense

The game splits the line's two stats where Rich keeps them together. It says Strength "helps to form an impenetrable block against runs" and Tackling "is good when trying to prevent the Quarterback from passing". On that reading, lean on Strength for Run Support and Tackling for Pass Rush. Rich says Awareness does almost nothing for linemen, and the game ties it to "mixing their strategy", which fits Rich's rule never to set the line to Mixed.

Sub by matchup

Swap starters with the opponent. Against a passing offense, start your high-Awareness linebackers. Against a rushing offense, start your best tacklers.

The same rule picks from a draft pack: take the card with the stat your scheme needs, Catching for a deep receiver, Accuracy for a Pocket Passer, Pass Blocking and Agility for a lineman, over the one with the biggest overall. Every card on the position pages shows its three stats, so you can see who leads at the one your scheme uses.

These settings come from Rich Dean's Football Head Coach 27 videos on YouTube, and imswimduck gathered them into a cheat sheet for the community. The game publishes none of them, so use them as a starting point and see how they hold up in your own games.

This is an original blog article written by FHCWiz community writers, on various topics surrounding the FHC 27 (Football Head Coach 27) mobile game by Gamebasics BV. FHCWiz has no association with Gamebasics BV, and these articles are opinion and analysis, not official information.