FHCWIZ

Wild West: three deadlines that do not line up

The Event Shop runs to 9 October, the Missions stop on the 2nd, and coins stop being earnable on the 8th. The Missions pay 600 of the 13,600 the four cards in the shop cost, so the rest is three weeks of daily logins, ads and Quick Games.

Wild West is a full event rather than a pack drop. A new special rarity, an Event Shop running on its own currency, a mission line, bundles and a login streak, all of it live at once. The cards are the reason to care: eighteen of them, from Joe Burrow and Zack Baun at 94 down to a pair of 83s.

Three dates, and no two of them the same

The calendar is the part worth writing down, because the three windows close on three different days:

The Missions finish six days before the coins stop, and the coins stop a day before the shop shuts. That last day is the one to plan for — on 9 October you can spend whatever you are holding and there is no way left to top it up, so anything you are short of on the 8th you are short of for good.

What the shop asks, and what the Missions pay

The Event Shop sells its own cards for Wild West Coins, and the four at the front of it are Zack Baun at 94, Andrew Thomas at 91, Chris Boswell at 88 and David Onyemata at 85. The Missions are the only earn route the game puts a number on.

What the four cards cost in Wild West Coins
What the Missions pay
600

The whole mission line, 18 September to 2 October. Every other route — daily logins, store ads, Quick Games, bundles — pays out without a published rate.

What the four cards cost
13,600

Baun 9,000, Thomas 3,000, Boswell 1,200, Onyemata 400. Baun alone is two thirds of that.

What is left to find
13,000

Across the twenty-two days from the shop opening to the last day coins can be earned. A shade under 600 a day, every day.

Coin prices read on 17 September. The shop scrolls past these four, and the top card carries a stock count rather than an unlimited buy.

So the Missions are a down payment rather than the budget. Six hundred coins is half of Boswell and a fifteenth of Baun, which means the card you end up with is decided by the daily routes and not by the mission line: logging in, watching the store ads and playing Quick Games, every day, for three weeks.

That makes the first decision the one to take today rather than in October. Pick the card you are saving for before you spend anything, because Onyemata at 400 is affordable in the first two days and Baun at 9,000 is most of the event — and buying the cheap one early is how you arrive on 8 October a few hundred short of the one you wanted.

These cards sell, which a PTC reward never does

Wild West cards carry a market price. Burrow, the top of the set, was listed at 16M on 17 September, and Jake Matthews at 87 was sitting around 350K — a spread wide enough that knowing you pulled a Wild West card tells you almost nothing about what you are holding. Check the listing before you spend one to fill a slot.

That is the difference between this and a PTC reward or a Weekend League card, neither of which ever reaches the market at any price. A Wild West card you do not need is worth something to somebody else.

All eighteen are in the Player Database under the Wild West #1 set, so you can drop one onto a challenge and watch what it does to the average before you decide whether to spend it. And a challenge asking for the Wild West rarity can only be filled from those eighteen — no Gold, at any price, will do the job.

The event closes on 9 October. The cards do not.

See the Wild West #1 set in the Player Database ›